Hunt the Wumpus
I believe the game of "Hunt the Wumpus" was developed by Gregory Yob.
It was first published by Creative Computing in their September/
October 1975 issue. I got the description of it from Basic Computer
Games, Edited by David h. Ahl (1980). I played it on my first computer
which was a TRS-80 Model I with Level 1 basic, 4 Kilobytes of memory and
no permanent storage. I had to type in the basic code to a game each time
I powered up the computer to play. Anyway, its a fun game. Take a look
at the rules below before you play.
This version of "Hunt the Wumpus" is Copyright 1996 by Sean Lane
Fuller. All rights reserved.
You are hunting the wumpus in a completely dark cave system. Each cavern
is connected to 3 others by tunnels. Part of the fun of the game is figuring
out how the caves are connected. In each cave you will be told whether
or not you hear bats, feel a draft, or smell a wumpus by looking at the
checkboxes next to those statements above.
If you feel a draft then you are next to a cavern with a pit. If you go
there you fall in the pit and die. The wumpus has suckers on its feet which
prevents it from falling into a pit.
If you hear bats you are next to a cavern that contains a superbat. If
you go there you get picked up and carried by the bat to another cavern.
The wumpus is very heavy which prevents the bats from grabbing it.
If you smell a wumpus, you are next to a cavern that holds the wumpus.
If you enter a cavern that holds a wumpus it will either exit through one
of the tunnels or eat you.
Each turn you can choose to move or fire an arrow into an adjacent tunnel.
You do this by clicking on the fire or go buttons below the tunnel number
that you want to fire or go through. If an arrow enters a cavern that holds
a wumpus he will either exit through one of the tunnels or stay in the
room and get hit.
The object is to kill the wumpus without getting killed first. Good luck!
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